Respuesta :

Answer; Nature of the Game
Ultimate frisbee is a fast-moving, competitive, non-contact sport played by two six-person teams In co- rec, three men and three women makeup a team. The sport has a great amount of freedom and informality implicit in the rules. Primary among these is the spirit of sportsmanship which enables the honor system to be effective.
Such actions as taunting of opposing players, dangerous aggression, intentional fouling, or other "win at all cost" behaviors are fouls against the spirit of the game and should be discouraged by all players.
The object of Ultimate Frisbee is to gain points by scoring goals. The disc may only be passed, and a goal is scored when a player successfully passes the disc to a teammate in the end zone which that team is attacking. The team with the most points at the end of the game is declared the winner.
Players
Each team shall consist of six players, a minimum of four players is required on site ready to play prior to game time to avoid a forfeit. No more than two ultimate sport club members are allowed per team roster. In co-rec, teams consist of three men and three women. A minimum of four players, two men and two women, is required on site ready to play prior to game time to avoid a forfeit. No more than three and no less than two players of each gender may participate at one time.
Equipment
The Office of Campus Recreation will furnish the discs. They will be 165 gram frisbees. Players may not wear shoes with metal cleats. Team members are encouraged to wear shirts of the same color; flag belts may be provided to aid teams in identifying their teammates.
Playing Fields
The playing field will be 70 yards long (two 15 yd. endzones) and approximately 40 yards wide.
Officials
Officials will not be provided by the Office of Campus Recreation and the teams will play on an honor system. An Intramural Staff Assistant will be present to mediate protests, problems, and disputes.
Time
A game of ultimate frisbee lasts for 36 minutes, divided into two 18-minutes halves. Half-time lasts five minutes. The clock will run continuously until the last minute of each half, when it will stop after every goal, for time-outs, injuries, fouls, and when the disc goes out-of-bounds. The clock starts when the disc is touched inbounds, and after every throw-off when the disc is touched by a member of the receiving team; play continues at the location of the disc when the play was stopped.
Each team is permitted one time-out per half, each lasting for one minute. Time-outs may be called by either team after a goal and before the ensuing throw-off. A team must be in possession of the disc in order to call a time-out during play.
In the event of a tie score at the end of regulation play, there will be a sudden-death overtime period (first team to score is the winner). The captains flip a coin or disc to determine which team will throw-off, receive, or defend a goal.